


He can also punch baddies through the ink boundaries of a panel. where he is in) to make deadly paper airplanes. For example, Sketch can rip loose chunks of the page itself (i.e. This inside / outside dichotomy of a comic book is used to excellent results. Word balloons appear when Sketch talks to someone, and once he knocks down an end-level "boss," he'll leap out of the page and back down into the next panel, or even shortcut to the panels below. While Comix Zone is in many ways a typical punch-everyone-in-sight-and-move-to-next-screen platform game, the innovative comic-book style presentation sets it above and beyond other games of this ilk. You are comic book artist Sketch Turner, who is sucked into his own comic book world and must fight numerous baddies to escape back to the real world. In contrast to mundane hero-saves-the-world plot of countless other platform games, the story in Comix Zone is unique, and fits in perfectly with the game's presentation. One of the most underrated platform conversions of all time and one of the least known SEGA games, Comix Zone is an innovative platform game that turns the typical side-scrolling format into a cool interactive comic book, where each scene is a panel.
